Too Obscure For You?
Why is that guard so upset about the destruction of the Breeze Fortress (besides the obvious reasons)? He’s probably thinking about the vicious spat between Hard|OCP and Infinium Labs, now only a fading memory as the Xbox 360 and PS3 steal the spotlight. The whole debacle is quite an entertaining read. Makes me pine for the days of Derek Smart, you know?
I wonder if anyone else recognizes that grassy courtyard with the terrifying dogs from Resident Evil 4.
Okay, so I’m being rather harsh with Advent Rising. In reality it’s a mildly ambitious sci-fi third person shooter that was clearly rushed out the door. The developers had a lot of good ideas and implemented them fairly well, but the extra layer of polish is noticably missing. I love the lunatics on the Advent Rising Forums who say this game is 100% perfect, with very few dropped frames, then compare its quality to that of Halo’s. Make no mistake: Halo had a lot of problems, but overall polish was certainly not one of them. Halo was a tight game… that you played through twice, because it would only be four hours long if you didn’t go through each map twice.